PicoArcade Part 2: Software
This is part 2 of a series on the PicoArcade project. Check out the main page to see the full series.
Actually, I’m postponing writing this, because I’m not happy with my codebase yet. To put it simply: I had a lot of experience with Python when starting this project, but none with micropython. I had a lot to learn… Now that I’ve made some progress this journey, there are many things I want to clean up before considering this code as complete. When that happens, I’ll come back and talk about it.
In the meantime, if you want to dig in, here’s the code base.
That’s all for this part! The next post shows the dozen games I’ve built so far with this setup.